
Last but not least: dwarves hate dragons.
Fantastic Racism: Goblins are subjected to this. Curiously enough, the Goblins use distinctive axes most of the time. Fantastic Race Weapon Affinity: Dwarves are associated with axes and hammers (they count as the same weapon type in-game) but also spears and crossbows. Not mentioning TRoT, where he claims to have surrounded a gang of ogres all by himself in order to save a Unicorn. He claims to have once defeated an angry viking Thorwalyan wielding two axes, in EACH HAND. Fake Ultimate Hero: Knight Prancelot of Scufflewick. Escort Mission: In a couple of quests you'll have to protect a civilian from harm. Of particular note is the obviously joke-named "Prancelott of Scufflewick" who in the original version is named "Parzalon von Streitzig", a somewhat pompous but by Aventurian standards not terribly outlandish name. Like Gladys (Kladdis), Cano (Cuano), Finn (Ferio), Kastan Gamblack (Kastan Wagnitz), and Nimralph (Nirulf) in the sequel. Dub Name Change: Quite few: disregarding localizations (like Blumfold = Bloomfold) and translations (like Kaltenstein = Coldstone), with a few names the English version was a bit more liberal.
However, he's more bumbling and greedy than outright corrupted.
#Draken sang the dark eye free
No spoiler hint: It's the one using his badge to try and get free service from a prostitute.
There's one in the Ferdock city watch.
Dark Is Not Evil: Boron is the god of the dead, and his priests dress accordingly, but he is one of the good gods. In the second game, both the Zant demoness and the battle inside the pirate's cavern counts. In the first game there's Jafgur, the purple dragon. The Dark Amazons are even worse in that regard, while the "good ones" fits the Blood Knight category. Ax-Crazy: The Amazons, especially Rhulana (who's still a decent lass outside of the battlefield). They usually compensate by casting a magic armor spell. Armor and Magic Don't Mix: Magic users are able to equip anything however they are completely blocked from casting spells if they wear only one single piece of metal armor (with exceptions). The notes you find in the Bosparanian Ruins in the sequel are similar. In the ancient dwarven halls you find the diary detailing how the tunneling dwarves accidentally stumbled onto an ancient foe, and how the halls were lost. In the second game, you encounter the Dark Amazons after their fall from grace. In the first game, you're fighting the Mactaleanatae, the group the Dark Amazones devolved into: they went over to the dark side and revere Rondra's demonic adversary instead. Also, both games feature NPCs, or rather: Dark Amazons, their evil counterpart. You may choose to play each game as one and even find Amazon-specific armor. Amazon Brigade: The setting has literal Amazons, a cultish order of exclusively female warriors who are fanatical followers of Rondra, the goddess of war. All Trolls Are Different: They are big hairy giants who really like sweet stuff. Both games are also part of larger tabletop-campaigns.
All There in the Manual: Gamers who also know the Tabletop RPG will get several references to events and characters in the setting.